Motion in a Plane
Scalars vs vectors, graphical & analytical vector addition, 2D kinematics, projectile motion & uniform circular motion.
Topic 3.2: Scalars vs Vectors & Multiplication by Scalars
16 °C tells the whole story — no arrow needed! That is a scalar. Now suppose a friend asks how to reach the boat jetty from Kochi metro station: saying "walk 500 m" leaves them completely lost unless you point 500 m West! Size PLUS direction PLUS arrow-addition rules make a vector.Vector: Magnitude + direction + triangle addition law (displacement, velocity, force).
 = A/|A| (length = 1, dimensionless).λ > 0 scales length (same way); λ < 0 scales AND flips 180° opposite!|A| to strip its size down to 1!- 1Scalars: Completely described by a number and unit. Examples: distance, mass, temperature, volume, speed, work, energy, pressure, and electric current.
- 2Vectors & Unit Vectors: Represented in bold or with a top bar (A). Dividing A by its magnitude
Acreates unit vector = A / Awith magnitude 1 and no units! - 3Multiplying by Scalar
λ: Multiplying by a pure number2doubles length; multiplying by−1.5makes it1.5×longer in the exact opposite direction. Multiplying velocity v by massmcreates momentum p =mv with new units!
|λ A| = |λ| · |A| | Â = A|A| | A = |A| Â
10 m North. What is −0.5 A?Magnitude =
0.5 × 10 = 5 m, and the minus sign flips North to South → 5 m South!
5 A) AND direction along a wire — yet it is a SCALAR! Why? Because two wire currents of 3 A and 4 A meeting at a junction ALWAYS add by ordinary arithmetic to 7 A, NEVER by vector parallelogram addition!Topic 3.4: Graphical Vector Addition & Subtraction
4 km/h while the river current sweeps it sideways at 3 km/h! Does the boat move at 4 + 3 = 7 km/h? Nope — draw those two arrows head-to-tail and Pythagoras instantly gives 5 km/h diagonally!A − B = A + (−B) (flip B by 180°, then add!)A and B can NEVER exceed A + B and can NEVER drop below |A − B|!- 1Commutative & Associative: Vector addition works in any order:
A + B = B + Aand(A + B) + C = A + (B + C). - 2Polygon Law (Many Vectors): Chain multiple vectors head-to-tail; if the final tip lands right back on the starting tail (closed polygon), the resultant is the null vector 0!
- 3Subtraction & 2D Relative Velocity: Subtracting B from A means flipping B to
−Band adding! That is why rain falling straight down (v_r) while you cycle forward (v_c) hits you atv_rc = v_r − v_c— tilted from the front, so you lean your umbrella forward!
|A − B| ≤ |A + B| ≤ A + B
3 N, 4 N, and 9 N keep a knot in equilibrium (zero sum)?Wait! The biggest sum of
3 and 4 is 3 + 4 = 7 N, which can NEVER cancel 9 N! (Triangle rule fails: sum of any two must be ≥ the third!)
6 N and 8 N, their resultant can ONLY lie between 8 − 6 = 2 N and 8 + 6 = 14 N — an option like 1 N or 16 N is impossible! And in a parallelogram, the common-tail diagonal is A + B, while the other diagonal is A − B.Topic 3.5 – 3.6: Resolution of Vectors & Analytical Method
37° to the floor! Part of your pull slides the bag forward along the tiles, and part lifts it slightly upward. Breaking one slanted vector into neat perpendicular East–North shadows along x and y axes is called vector resolution!A_x = A cos θ, A_y = A sin θ ⇒ A = A_x î + A_y ĵ|A| = √(A_x² + A_y²) | tan θ = A_y / A_xR = √(A² + B² + 2AB cos θ) | tan α = B sin θA + B cos θP at angle θ give R = 2P cos(θ/2)!î) and straight vertical (ĵ) pieces! Adding vectors then becomes elementary-school arithmetic: add all î pieces together, add all ĵ pieces together!- 1Splitting into Unit Vectors: Using right-triangle trigonometry for angle
θwith the+xaxis:A_x = A cos θandA_y = A sin θ. ThenA + B = (A_x + B_x)î + (A_y + B_y)ĵ. - 2Law of Cosines (Analytical Parallelogram): For two vectors
AandBplaced tail-to-tail with angleθbetween them:R = √(A² + B² + 2AB cos θ), making angleαwith A viatan α = B sin θ / (A + B cos θ). - 3Special Angles Cheat Table:
θ = 0° ⇒ R = A + B;θ = 90° ⇒ R = √(A² + B²);θ = 120°with equal vectorsP, P ⇒ R = P;θ = 180° ⇒ R = |A − B|.
R = √(A² + B² + 2AB cos θ) | Subtraction: |A − B| = √(A² + B² − 2AB cos θ)
10 N each act at 120° to each other. Find their resultant!R = √(10² + 10² + 2(10)(10) cos 120°) = √(100 + 100 + 200(−½)) = √100 = 10 N! (Shortcut: 2P cos(60°) = 2(10)(½) = 10 N!)
cos θ — if an exam gives the angle θ measured from the vertical y-axis, then A_y = A cos θ and A_x = A sin θ! Second: In √(A² + B² + 2AB cos θ), θ MUST be the angle when arrows are tail-to-tail!Topic 3.7 – 3.8: Motion & Constant Acceleration in a Plane
x and motion along y live completely separate lives sharing only the same clock t!v = drdt = v_x î + v_y ĵ (ALWAYS tangent to path!)v = v₀ + at | r = r₀ + v₀t + ½at²x & y are independent 1D motions linked only by time t!x, v_x, a_x) and a Y-column (y, v_y, a_y)!x-shadow) and one onto the side wall (y-shadow). Even when the puck swoops along a graceful curve in 2D space, each shadow simply moves like a plain Chapter-2 straight-line object!- 1Tangent Velocity Rule: As
Δt → 0, displacementΔraligns along the curve, so instantaneous velocity v is always tangent to the trajectory at every point. - 2Component Equations (Constant a):
x(t) = x₀ + v₀ₓ t + ½ a_x t²andy(t) = y₀ + v₀ᵧ t + ½ a_y t²v_x(t) = v₀ₓ + a_x tandv_y(t) = v₀ᵧ + a_y t. - 3Two Key Shapes: If a is parallel to v₀, path is a straight line; if a is constant at an angle to v₀, path curves into a parabola!
5î m/s and constant acceleration a = (3î + 2ĵ) m/s². Find speed after t = 2 s!•
v_x = 5 + 3(2) = 11 m/s, v_y = 0 + 2(2) = 4 m/s.• Speed =
√(11² + 4²) = √137 ≈ 11.7 m/s!
300 m/s from the exact same height at the same instant, BOTH hit the ground at the EXACT SAME TIME! Why? Horizontal velocity v_x has zero effect on vertical gravity drop h = ½gt²!Topic 3.9: Projectile Motion: Trajectory, Time, Height & Range
θ, gravity ONLY tugs vertically downward (a_y = −g) while nothing pushes horizontally (a_x = 0). That mismatch between steady horizontal cruising and gravity-pulled rise-and-fall carves the famous symmetric rainbow arch — a parabola!y = (tan θ)x − g2v₀²cos²θ x²T = 2 v₀ sin θg | H = v₀² sin² θ2gR = v₀² sin 2θg ⇒ Max at θ = 45° (R_max = v₀²/g)θ and (90° − θ) (like 30° & 60°) land at the EXACT SAME Range R! And at the peak, v_min = v₀ cos θ ≠ 0!v₀ cos θ forever, while vertically it behaves exactly like a ball tossed straight up at v₀ sin θ!- 1No Horizontal Force:
a_x = 0⇒v_x = v₀ cos θstays constant everywhere;x = (v₀ cos θ) t. - 2Vertical Gravity:
a_y = −g⇒v_y = v₀ sin θ − gt;y = (v₀ sin θ)t − ½gt². Settingy = 0gives flight timeT = 2v₀ sin θ / g; settingv_y = 0att = T/2gives max heightH = v₀² sin²θ / (2g). - 3Range & Bonus Ratios:
R = v₀ cos θ · T = v₀² sin(2θ) / g. Becausesin(2(90°−θ)) = sin(180°−2θ) = sin(2θ), complementary launch angles hit identical targets! Also4H / R = tan θ(soR = Hwhentan θ = 4 ⇒ θ ≈ 76°!).
v = v₀ cos θ (horizontal), a = g (downward), Angle between v & a = 90°!
20 m/s at 30° above the ground (g = 10 m/s²).•
T = 2(20)(0.5)/10 = 2 s | H = 400(0.25)/20 = 5 m•
R = 400 sin(60°)/10 = 40 × 0.866 = 34.6 m (same range as launching at 60°!).
v_y = 0, so speed at top equals v₀ cos θ (purely horizontal), making a 90° angle with downward gravity a = g!Topic 3.10: Uniform Circular Motion & Centripetal Acceleration
5 m/s. Is its acceleration zero just because the speedometer stays fixed at 5 m/s? Look at the direction — your arrow keeps spinning 360°! Turning that velocity arrow every instant demands a steady inward tug called centripetal acceleration.v = ω R, ω = 2πT = 2πν (rad/s)a_c = v²R = ω² R = 4π² ν² RAccel a_c: Always toward CENTRE (
90° to v)!|v| and |a_c| stay constant, while vectors v and a_c rotate continuously!- 1Why Acceleration Points Inward: Compare position r and velocity v at two nearby points separated by tiny angle
Δθ. Since v₁ ⊥ r₁ and v₂ ⊥ r₂, the velocity triangleΔv = v₂ − v₁is geometrically similar to the position triangle, pointing straight toward the centre asΔt → 0! - 2Magnitude Derivation: By similarity,
|Δv| / v = |Δr| / R ≈ (v Δt) / R, so dividing byΔtyieldsa_c = v² / R. - 3Angular Speed Form: Using arc length
Δs = R Δθ, speedv = ω R, givinga_c = ω² R = 4π² ν² R!
v = ωR | a_c = v²R = ω²R | Frequency in Hz: ν = rpm60
12 cm (0.12 m) completes 7 revolutions in 100 s.• Frequency
ν = 7/100 = 0.07 Hz, ω = 2π(0.07) ≈ 0.44 rad/s.• Linear speed
v = ωR = 0.44 × 0.12 = 0.053 m/s; a_c = ω²R = (0.44)²(0.12) ≈ 0.023 m/s²!
v²/R is constant, but its direction keeps turning toward the centre, so the vector a_c is NOT constant! (2) Always convert rpm to rev/sec by dividing by 60 before multiplying by 2π!Solved Previous Year Questions (Kerala DHSE & NCERT)
Q1 (Kerala HSE March • 1 Marks): At the highest point of a projectile's path, is its velocity zero? Justify your answer.
v_y = 0). The horizontal component remains constant at v_x = v₀ cos θ, so speed at the peak is v₀ cos θ (horizontal).Q2 (Kerala HSE Model • 1 Marks): For a given initial speed, at what angle of projection does a projectile achieve (a) maximum horizontal range and (b) equal horizontal range to a 35° launch?
θ = 45° (sin 2θ = 1).(b) Complementary angle
90° − 35° = 55° gives the exact same horizontal range.Q3 (Kerala HSE Say • 2 Marks): State the Parallelogram Law of vector addition and write the expression for the magnitude and direction of the resultant of two vectors A and B inclined at angle θ.
Magnitude:
R = √(A² + B² + 2AB cos θ)Direction (angle α with A):
tan α = (B sin θ) / (A + B cos θ).Q4 (Kerala HSE March • 2 Marks): Rain is falling vertically at 35 m/s. A girl rides a bicycle from East to West at 12 m/s. In which direction should she hold her umbrella?
v_rc = v_r − v_c.Since cyclist moves West,
−v_c points East at 12 m/s while v_r points downward at 35 m/s.Angle
θ with vertical: tan θ = 12 / 35 ≈ 0.343 ⇒ θ ≈ 19° tilted toward West (forward in direction of motion)!Q5 (Kerala HSE March • 3 Marks): Show that the path followed by a projectile fired at an angle θ with horizontal is a parabola.
v₀ at angle θ: v₀ₓ = v₀ cos θ, v₀ᵧ = v₀ sin θ, a_x = 0, a_y = −g.1. Along x:
x = (v₀ cos θ) t ⇒ t = x / (v₀ cos θ).2. Along y:
y = (v₀ sin θ) t − ½ g t².Substitute
t: y = (tan θ) x − [g / (2 v₀² cos² θ)] x².This is of the quadratic form
y = ax − bx², which is the equation of a parabola!Q6 (Kerala HSE Model • 3 Marks): Derive expressions for (a) Time of flight, (b) Maximum height, and (c) Horizontal range of a projectile launched with speed v₀ at angle θ.
y = 0: 0 = (v₀ sin θ)T − ½gT² ⇒ T = (2 v₀ sin θ)/g.(b) Max Height (H): At peak
v_y = 0: 0 − (v₀ sin θ)² = 2(−g)H ⇒ H = (v₀² sin² θ)/(2g).(c) Range (R):
R = v₀ₓ · T = (v₀ cos θ)(2v₀ sin θ / g) = (v₀² sin 2θ)/g.Q7 (NCERT / DHSE Say • 3 Marks): A cricket ball is thrown at a speed of 28 m/s in a direction 30° above the horizontal. Calculate (a) maximum height, (b) time taken to return to same level, and (c) horizontal distance from thrower to landing point. (g = 9.8 m/s²)
v₀ = 28 m/s, θ = 30°, g = 9.8 m/s²:(a)
H = (28² sin²30°)/(2×9.8) = (784 × 0.25)/19.6 = 10 m.(b)
T = (2 × 28 × sin 30°)/9.8 = 28/9.8 = 2.86 s.(c)
R = (28² sin 60°)/9.8 = 80 × 0.866 = 69.3 m.Q8 (Kerala HSE March • 3 Marks): Define centripetal acceleration in uniform circular motion and derive a_c = v²/R.
Derivation: As particle moves arc
Δs = R Δθ from P to P' in tiny time Δt, v₁ ⊥ r₁ and v₂ ⊥ r₂, so angle between v₁ & v₂ is also Δθ.By similar isosceles triangles:
|Δv|/v = |Δr|/R ≈ (v Δt)/R.Dividing by
Δt as Δt → 0: a_c = v² / R = ω² R directed inward!